Glad you’re liking the game! You can find keys in shops or by completing certain quests. In response to your first comment, I probably won’t update this game any time soon, as I’ve moved on to other projects. Also, there are no bugs in this game anyway, only stylistic choices.
absolute cinema, just a couple of bugs (I think you know this already). If you could fix some glitches and give pac some more powers along with the ghost IT WOULD BE PERFECT. you could make a completely new project or update this one, i don't care. either way THIS IS FIRE
Please, I am very addicted to this game. I have been playing the same "map" for more than 8 hours, a lot of map discovery and completing missions. But I don't know how to use the "teleporter". I imagine I have to create waypoints to teleport, but I don't know how to craft them.
This is "it's not the destination, it's the journey" personified. Amazing how much there is to do and how little you need to in comparison. (Although I'm guessing I'll have to if I want to see some other endings!) Fantastic work.
This thing is unironically good. I wanted to simply check it out and ended up playing it for good half an hour. And I intend to come back!
It is not just a parody (a very good one, in fact), it also remembers that it is a game that has to be fun. And it is! Challenging and fair, though getting some single, stray pellets may be slightly annoying at times. It is playable without download so I really don't see a reason as to why not give it a go.
← Return to game
Comments
Log in with itch.io to leave a comment.
cool dungeon crawler feature added :O a worthy rpg, even funnier is this mod another person did of this game https://toffycrate.itch.io/21strougetourettes
this is great! I get the hunger mechanic is suppose to be annoying but can at least make different game modes to make it easier or harder thanks
How do I make a key?
Glad you’re liking the game! You can find keys in shops or by completing certain quests. In response to your first comment, I probably won’t update this game any time soon, as I’ve moved on to other projects. Also, there are no bugs in this game anyway, only stylistic choices.
You gotta add some new powerups, biomes, and bosses. This game is too addicting.
absolute cinema, just a couple of bugs (I think you know this already). If you could fix some glitches and give pac some more powers along with the ghost IT WOULD BE PERFECT. you could make a completely new project or update this one, i don't care. either way THIS IS FIRE
10/10!!!!!!!
the game is good but its broken
power pellets dont work
also turning corners quickly doesn't work
Please, I am very addicted to this game. I have been playing the same "map" for more than 8 hours, a lot of map discovery and completing missions. But I don't know how to use the "teleporter". I imagine I have to create waypoints to teleport, but I don't know how to craft them.
I just know that [SPOILERS]:
Can somebody help me?
PS. The game itself is wonderful :D
You can craft a waypoint using a gem and an iron block (wooden block + 2 iron)
Great idea for re invent a historic video game!
I gathered 1000 pellets and "win game" appeared but couldn't win. What can I do for that ending?
If you return to the beginning and eat all the pellets in the original stage, the ghost house will open and you can enter it to get the silver trophy.
Thanks! I really enjoyed the game! By the way, How can I use the teleporter?
This is "it's not the destination, it's the journey" personified. Amazing how much there is to do and how little you need to in comparison. (Although I'm guessing I'll have to if I want to see some other endings!) Fantastic work.
This thing is unironically good. I wanted to simply check it out and ended up playing it for good half an hour. And I intend to come back!
It is not just a parody (a very good one, in fact), it also remembers that it is a game that has to be fun. And it is! Challenging and fair, though getting some single, stray pellets may be slightly annoying at times. It is playable without download so I really don't see a reason as to why not give it a go.